India Submod - Indian subcontinent is separated from the main mod, and can be activated with the submod included in the main download.
Until they are coronated, weak claims can be enforced against them and their Crown Authority can not be increased.
Overhauled heresies - conversion to heresies is not completely random, and sometimes "heretics" will actually switch to non-heretic religions within the same religion group (where it makes sense).Player needs to be a Nahua Aztec Count on Atlantic coast (not Scandinavia or Iceland) on game start. German and Italian cultures are split to their historical variations which can be united though special decisions and events by powerful imperial rulers.Likewise, powerful rulers who are part of very large dynasties but who are not the dynasty's head (and not closely related to him) may elect to start their own - particularly if they are Muslim, who will always start their own dynasty if not in the realm of their dynasty head. A cadet system for younger brothers of very large dynasties to establish their own dynasties if they should ever inherit a title.The Great Schism can be prevented by anointing a Patriarch Supreme. The schism only occurs after the millennium if the right events occur prior to that, and gives an a conversion choice to every Chalcedonian ruler. Catholic and Orthodox religions are united as Chalcedonian Christianity in the Old Gods, Charlemagne, and Millenium bookmarks.These civil wars can be incredibly dangerous, as other factions can join in the war if the liege is unpopular. A completely overhauled factions system - rather than solely having factions which go to war with their liege as soon as they are strong enough, there are also "common interest" factions which consist of vassals who meet regularly and can reward a liege who's kept them happy or make demands of a liege with whom they're angry.and who can start a civil war if their liege doesn't comply.Due to changes in mechanics that may make the game more difficult for new players, it's recommended to have first played the vanilla version of the game to have a good understanding of how it works. Ultimately, CK2+ aims to deepen the CK2 experience, both in detail and enjoyment.
#CRUSADER KINGS 2 PLUS STEAM WORKSHOP MOD#
The purpose of this mod is not historical accuracy (although we try to preserve it whenever it’s not detrimental to gameplay), but rather to enrich the medieval sandbox that CK2 offers. The goal is to offer a deeper and more challenging CK2 experience without straying too far from the original game mechanics or adding overly deterministic events.
#CRUSADER KINGS 2 PLUS STEAM WORKSHOP MODS#
It also incorporates elements from other mods on the Paradox forums, as well as work was done by other users on Something Awful's Paradox thread.Īs the name implies, CK2+ exists to give you more-more content, more choices, more fun. The mod has had a lot of new features added since its original inception and continues to be updated regularly. CK2Plus (CK2+) is a mod originally created by Wiz, a member of the Something Awful forums who began working for Paradox in January 2013, which was then completely overhauled by a new team following the release of the Rajas of India DLC.